Godot Version
v4.1.3
Question
So, the camera in the player area appears to go outside of the model despite it being inside of the model in scene.
Camera Settings (i am making an fps game so near needs to be very low)
It was appearing as if the camera had some collision for some reason and moved out of the way because the camera was inside of the model (which had a collision)
I have no idea how to fix this…